And hopefully we won't have to wait another couple months on top of that for the devs to release the eventual DirectStorage patch. Unless that too slips from the barren release schedule that is 2022. So yeah, it's taking its own sweet time.īut Forspoken is on its way in October. Look, it needs both implementation by a game's developers, as well as optimisations within that game to make it work. Forspoken being the first game to support Microsoft DirectStorage is a test ground not only for game developers, but also GPU makers. Which, okay, is still not available in any released game, though we do know that Forspoken at least will support it, and is aiming to use DirectStorage to get its load times down to just one second on an NVMe SSD. Microsoft released DirectStorage for developers in March, and Forspoken is the first game announced that will support the tech. Such storage was connected to an Intel Core i9-12900K system. And both AMD and Nvidia are convinced because, with their SmartAccess Storage and RTX IO features, they're introducing ways for their own GPU architectures to support the DirectStorage API. Microsoft estimates that with DirectStorage enabled in-game it will reduce CPU overhead by 20–40%. This is why I always called bullshit when people said the Series X/S were using Direct Storage. It takes around 40-50 hours to unlock all of the achievements on Windows. Windows 11 TPM requirements: Microsoft's strict security policy Full list of all 53 Forspoken (Windows) achievements worth 1,000 gamerscore. What you need to know before upgrading: Things to note before downloading the latest OS How to install Windows 11: Safe and secure install Windows 11 review: What we think of the new OS Yesterday, Luminous Productions (Final Fantasy XV) have showcased the cutting-edge technologies they're implementing for their next game Forspoken, starting with Microsoft's DirectStorage API (. (Image: ) With those caveats out of the way, the new benchmarks show the wide gulf in transfer speeds between. And this is possible because DirectStorage frees up a ton of CPU resources by allowing the GPU to talk to your SSD. DirectStorage benchmarks show the amount of data transferred in GB/s. And in recent times that has meant catering to the console crowd.īut with the Xbox Series X/S and PlayStation 5 machines now using NVMe storage as standard, there is an impetus to actually make use of such a speedy medium for their potential gaming benefits.Īs well as offering fast level loads, it will enable seamless game worlds with assets and assorted game data being streamed in the background while you're playing. Games have historically not really benefited from advanced storage options, such as NVMe SSDs, and that's largely because there were still a lot of systems still rocking old school hard drives and developers were busy catering to the lowest common denominator. Then it's just a question of hitting Win+G and checking the Gaming Features tab of the settings menu to see whether your GPU and OS are optimised for DirectStorage, and which of your installed drives are, too.
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